Search found 49 matches

by Moth
Tue Jun 02, 2020 8:14 pm
Forum: Accepted
Topic: SW weapon cost adjustment beyond the first crafted
Replies: 2
Views: 1326

Re: SW weapon cost adjustment beyond the first crafted

We will consider it.
by Moth
Tue Jun 02, 2020 8:07 pm
Forum: Accepted
Topic: (Sweetwater) items with incorrect/missing base HP values
Replies: 13
Views: 1079

Re: (Sweetwater) items with incorrect/missing base HP values

We can take a look into the HP given by Sweetwater scrolls and adding HP onto items that are missing bonus HP; while the exact values in this post might not be used we will definitely discuss it.
by Moth
Tue Jun 02, 2020 8:04 pm
Forum: Denied
Topic: Trying to tackle an unstable economy
Replies: 20
Views: 2283

Re: Trying to tackle an unstable economy

I don't necessarily agree with most of the ideas suggested on this post. What I do agree with is reexamining the distribution of items needed to craft items in the endgame (stones particularly), especially Sweetwater. We will look into distribution sources and see what we can do. I don't think reduc...
by Moth
Tue Jun 02, 2020 7:28 pm
Forum: Accepted
Topic: 2x Weekend Event
Replies: 3
Views: 1052

Re: 2x Weekend Event

We will consider this idea, though it might not be implemented. 2x EXP is a viable and harmless idea, but 2x EXP and DROP would probably be handled by leaving them with the same cap if this winds up being implemented.
by Moth
Tue Jun 02, 2020 7:25 pm
Forum: Denied
Topic: 50%cog to 20%icog
Replies: 15
Views: 1210

Re: 50%cog to 20%icog

This suggestion will be denied but some helpful suggestions about icog distribution in the following discussion have been noted and will be considered, though that does not guarantee implementation.
by Moth
Tue Jun 02, 2020 7:15 pm
Forum: Accepted
Topic: A Relook Into Ayame: Top to Bottom Story
Replies: 3
Views: 663

Re: A Relook Into Ayame: Top to Bottom Story

I'm not sure this is the exact route we will take in terms of fixes to Mysterious Burst, but I think most of your reasoning is agreeable and we will take a second look into the skill.
by Moth
Tue Jun 02, 2020 7:10 pm
Forum: Denied
Topic: DP Prices
Replies: 3
Views: 591

Re: DP Prices

Short answer: No.
Long answer: Noooooooooooooooo.
by Moth
Tue Jun 02, 2020 7:08 pm
Forum: Denied
Topic: Macroing affecting the economy of the game?
Replies: 19
Views: 1594

Re: Macroing affecting the economy of the game?

We have been actively working on new anticheat and anti-macro solutions as well as hiring additional staff members to take care of manual bans and reports. While a more aggressive "anticheat" solution of reading your open window titles, etc. is something some people may be ok with, we as the staff r...
by Moth
Tue Jun 02, 2020 7:04 pm
Forum: Accepted
Topic: Show some visible effort from Dev/GMs
Replies: 3
Views: 806

Re: Show some visible effort from Dev/GMs

We have been admittedly slacking on the amount of open and active communication we have been doing with our community regarding important issues and our progress. I will be doing my best to step up the amount of communication with the community moving forward; we are not done with the server or givi...
by Moth
Tue Jun 02, 2020 6:59 pm
Forum: Accepted
Topic: Premium Pvac
Replies: 3
Views: 1036

Re: Premium Pvac

We can look into additional item filtering possibilities. This will not cost any DP.
by Moth
Tue Jun 02, 2020 6:57 pm
Forum: Accepted
Topic: Item recycling
Replies: 2
Views: 596

Re: Item recycling

Yes.
by Moth
Tue Jun 02, 2020 6:57 pm
Forum: Accepted
Topic: transparent dmg skin
Replies: 7
Views: 1203

Re: transparent dmg skin

Yews. ok

:=DDDDDDDDDD
by Moth
Tue Jun 02, 2020 6:56 pm
Forum: Accepted
Topic: Increase maximum price in auction house
Replies: 3
Views: 751

Re: Increase maximum price in auction house

We will investigate if this is possible, but it may be limited by the client.
by Moth
Tue Jun 02, 2020 6:54 pm
Forum: Accepted
Topic: [Monster card] Leviathan's issue
Replies: 4
Views: 504

Re: [Monster card] Leviathan's issue

We can look into increasing the respawn rate.
by Moth
Tue Jun 02, 2020 6:52 pm
Forum: Accepted
Topic: Zero Buffs
Replies: 19
Views: 1304

Re: Zero Buffs

In terms of the set effect, we'll have to look into whether or not they could be counted twice in a single set, but it may be possible. As for the invincibility and damage buffs, both are a welcome addition. Bugs are a different story and will be addressed separately.
by Moth
Tue Jun 02, 2020 6:48 pm
Forum: Denied
Topic: Automatic Limited Event
Replies: 1
Views: 247

Re: Automatic Limited Event

Automated events are a stale concept that don't really add anything new to the game that people haven't already grown tired over the years. If we added events they would be seasonal and run by us.
by Moth
Tue Jun 02, 2020 6:45 pm
Forum: Denied
Topic: Can you stop banning VPN's IP?
Replies: 8
Views: 863

Re: Can you stop banning VPN's IP?

No.
by Moth
Sat Feb 29, 2020 5:12 pm
Forum: Archive
Topic: Roadmap Update
Replies: 0
Views: 12585

Roadmap Update

Hi everyone! Today is the final day of Kastia's first month of open release, and I figured a great way to cap it off would be to release a community update on our plans for the future of the server. There's a bunch of stuff we're excited to share with you all so I'll waste no time diving right into ...
by Moth
Fri Feb 28, 2020 7:54 pm
Forum: Resolved
Topic: MVP Diamond got stucked
Replies: 1
Views: 428

Re: MVP Diamond got stucked

Resolved.
by Moth
Fri Feb 28, 2020 7:49 pm
Forum: Resolved
Topic: Abso coins rolled back
Replies: 1
Views: 231

Re: Abso coins rolled back

Resolved.